超级马力欧兄弟2 [Super Mario Bros. 2 (Famicom Disk System)]
游戏名称: Super Mario Bros. 2
<translate> 日版超级马里奥兄弟2 是基于超级马里奥兄弟 难度调到11级。磁盘格式提供的扩展空间允许更长更复杂的级别，一些新的噱头，以及总共13个世界。。。但总的来说，基本上是同一个游戏。
Due primarily to its extreme difficulty and similarity to its predecessor, overseas players wouldn't get the chance to play the game until the release of Super Mario All-Stars, albeit in a remade form. The unlockable version included with Super Mario Bros. Deluxe did not have the unique graphics of the original release or anything normally accessible past 8-4, and non-Japanese gamers did not get to play the original unaltered game until it was released internationally on the Wii Virtual Console.
Just like the previous game, RAM address 03F0 keeps track of the number of blocks hit, though no routine ever reads the value stored here.
Two unused ground tiles and a cactus can be found at the very end of the SM2CHAR1 graphics file. The last tile, a more natural-looking variation of the original Super Mario Bros. ground tile, actually appears in every screenshot in the game's manual, suggesting that it was changed very late in development.
In 2004, Super Mario Bros. 2 was rereleased as part of Japan's Famicom Mini series for the Game Boy Advance as Famicom Mini vol. 21. The most significant change in this version is that A + Start allows you to, after getting a Game Over, immediately go back to the start of the world you died in (barring Worlds 9 and A-D). This not only renders the "Continue" option redundant, but has some other effects:
- Using the emulator's menu (accessible by pressing L + R) to save your high score will also save the last world you died on, meaning the A + Start combo still works even after the game is turned off, which makes it possible to complete the game in multiple sessions.
- It is possible to switch between Mario and Luigi mid-game without having to start over, which was not possible in the FDS version.
- After beating 8-4 eight times, the player must press B + Start at the title screen to access World A-1 rather than the FDS version's A + Start.
These changes did not carry over to the 3DS and Wii/Wii U versions, which instead behave the same way as the original FDS version. </translate>
|红白机NES/FC官方||马力欧/马里奥兄弟 • 超级马力欧/马里奥兄弟 • 超级马力欧/马里奥USA(日版)&超级马力欧/马里奥兄弟2(美版) • 超级马力欧/马里奥兄弟3 • 马力欧/马里奥医生 • 马力欧/马里奥失踪记|
|红白机FC磁碟机官方||归来的马力欧/马里奥兄弟 • 超级马力欧/马里奥兄弟(磁碟机) • 超级马力欧/马里奥兄弟2 • 通宵日本-超级马力欧/马里奥兄弟 • 梦工场心跳冒险|
|红白机NES/FC未授权||超级马力欧世界 • 天才马里奥 • 金牌马力欧/金牌马里奥 • 超级马里奥4 • 超级马里奥5 • 超级马里奥6 • 超级马里奥7 • 超级马里奥8 • 超级马里奥9 • 超级马里奥10 • 超级马里奥11 • 超级马里奥12 • 超级马里奥13 • 超级马里奥14 • 超级马里奥14 • 超级马里奥15? • 超级马里奥16 • 超级马里奥16 • 超级马里奥17 • 超级马里奥和索尼克2 • 大众比萨饼马里奥 • 超级马里奥赛车 • 马里奥赛车 • 超级马里奥 扑克马丽|